My name is Mikael Regina and I live in the
southern parts of Sweden. I have been programming computers
for the most part of my life, from the age of 10.
The first computer I owned was the C64, wich was used mainly
for games. When I bought my first Amiga, the programming took
of. Started with AMOS Pro, then BlitzBasic 2 and HiSoft Basic
2. I even did a bit of C ( I had the StormC compiler ).
On the PC I started with C++ and DirectX, a frustrating combo.
All I could do was simple demo games. Desperatly I searched
the internet for something else. Close to giving up I stumbled
on this wonderful little basic compiler called Blitz3D from
the same author ( Mark Sibly ) who did BlitzBasic on the Amiga.
At last I could do 3D graphics, games and demos.
Everything on this website is free if nothing
else is stated in the text. This means you can use what you
find here in whatever way you want. You can put it on your
website. You can print out source code and burn it or give
it to friends.
If you find whole or portions of my sourcecode useful and
you use it in your own projects, then it would be nice to
get credits for it.
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